MATEO CAYO
PROJECT MANAGER AND GAME DESIGNER
RENCHO HASTA EL PINCHO
Rencho, the Pincho Man, is cursed and exiled to the Kingdom of Bubbles, where he must master the bubbles to overcome challenges and find his way out.
Project info
-
Genres: 2D precision platformer
-
Dates: January 30th – February 1st, 2025
-
Team size: 9
-
Engine: Unity
-
Distribution platform: Itch.io / Newgrounds
-
Game jam: Global Game Jam 2025 (Lima Game Jam)
-
Theme: Bubbles
My contribution
​As game producer, I led the team through the different stages of development, balancing task progress with moments to have fun and recharge.
​​​
As game designer, I created the game mechanics and level obstacles, fine-tuning elements such as speed, weight, and jump to achieve a heavy game feel, consistent with the protagonist’s stalactite nature. I also coordinated with the art and audio teams to outline the assets required for gameplay.
​
As level developer, I collaborated in designing the levels and proposing progressively challenging obstacles to support the players’ learning curve.



