MATEO CAYO
PROJECT MANAGER AND GAME DESIGNER
LA BOINA
La Boina is a point 'n click visual novel about a grandfather and grandson exploring Buenos Aires, where memory and the present reveal the emotional weight of places.
Project info
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Genres: Visual novel / point 'n click
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Dates: March 28th – April 6th, 2025
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Team size: 4
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Engine: Godot
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Distribution platform: Itch.io
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Game jam: LAGS Game Jam
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Theme: "Ojos que no ven, corazón que no siente"
My contribution
​As game designer, I actively contributed to the brainstorming process, proposing different interpretations of the theme and bringing creative approaches. I also defined the core mechanic, which focuses on interacting with various environmental elements to uncover additional details that enrich the player’s experience.​​
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As narrative designer, I crafted the story premise drawing inspiration from a part of my own life, and designed the characters along with their personalities. I also prototyped all dialogues in Twine and later organized them into an XLSX format to streamline their integration into the code.



